{"id":1409,"date":"2025-04-14T14:32:17","date_gmt":"2025-04-14T14:32:17","guid":{"rendered":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/?p=1409"},"modified":"2025-04-29T08:36:01","modified_gmt":"2025-04-29T08:36:01","slug":"caller-in-darkness","status":"publish","type":"post","link":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/?p=1409","title":{"rendered":"Caller In Darkness"},"content":{"rendered":"\n<div class=\"wp-block-uagb-image uagb-block-823d2a76 wp-block-uagb-image--layout-default wp-block-uagb-image--effect-static wp-block-uagb-image--align-none\"><figure class=\"wp-block-uagb-image__figure\"><img decoding=\"async\" srcset=\"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2025\/04\/CallerInDarkness.webp ,https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2025\/04\/CallerInDarkness.webp 780w, https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2025\/04\/CallerInDarkness.webp 360w\" sizes=\"auto, (max-width: 480px) 150px\" src=\"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2025\/04\/CallerInDarkness.webp\" alt=\"\" class=\"uag-image-1410\" width=\"418\" height=\"693\" title=\"CallerInDarkness\" loading=\"lazy\" role=\"img\"\/><\/figure><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><em>What appears to be a sudden fog rolls towards you, a feeling of dread sinking into your bones. As the fog forms into a thousand faces, all stuck in the middle of silent screams, you understand why.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Caller In Darkness<\/strong><br>CR 9 CE Large undead (incorporeal, psychic) XP 6,400<br>Init +7 Senses darkvision 60 ft., Perception +16<br>Aura unnatural (DC 18)<br><br><strong>Defense<\/strong><br>AC 14, touch 14, flat-footed 11 (\u20131 size, +3 Dex, +2 deflection)<br>hp 71 (11d8+22)<br>Fort +5, Ref +6, Will +9<br><em>Defensive Abilities<\/em> incorporeal Immune undead traits<br><em>Weaknesses<\/em> vulnerability to sunlight Offense<br>Speed 30 ft.; fly 60 ft. (good)<br>Melee incorporeal touch +10 (2d6 plus steal essence if lethal) Space 10 ft.; Reach 10 ft.<br><br><strong>Special Attacks<\/strong> steal essence<br><br><strong>Psi-like Abilities<\/strong> (ML 7th)<br><br>At will\u2014clairvoyant sense<br>concussion blast (two targets, 3d6<em>)<\/em><br><em>detect mindspace<\/em><br><em>ego whip (2d4, DC 16<\/em>)<br>mind thrust (7d10, DC 16<em>)<\/em><br><br><em>3\/day\u2014death urge (DC 16)<\/em><br><em>psychic crush I (DC 13)<\/em><br><em>psychic suggestion (three targets, DC 14<\/em>)<br><br>1\/day\u2014co-opt concentration (DC 18)<br><br><strong>Statistics<\/strong><br>Str \u2014, Dex 16, Con \u2014, Int 14, Wis 14, Cha 15<br>BAB +8; CMB +12; CMD 24<br><br><strong>Feats<\/strong><br>Blind-Fight, Combat Reflexes, Improved Initiative, Autonomous, Iron Will, Ability Focus (Unnatural Aura) Skills Intimidate +16, Knowledge (Psychics) +16, Perception +16, Sense Motive +16, Spellcraft +16, Stealth +17<br>Racial modifiers Knowledge (Psychics) is a class skill<br>Languages Common<br><br><strong>Ecology<\/strong><br><em>Environment<\/em>: underground<br><em>Organization<\/em>: solitary<br><em>Treasure<\/em>: none<br><br><strong>Special Abilities<\/strong><br>Unnatural Aura (Su): Animals can sense the unnatural presence of a caller in darkness. Any animal within 30 feet must make a DC 18 Will save or become panicked until it is no longer within 30 feet of the caller in darkness. A panicked creature that is cornered begins cowering. The save DC is Charisma- based. The listed DC includes the caller in darkness\u2019 Ability Focus feat.<br><br>Vulnerability to Sunlight (Ex): Callers in darkness are utterly powerless in natural sunlight (not merely a daylight spell) and flee from it. A caller caught in sunlight cannot attack and can take only a single move action or standard action each turn, but not both (nor can it take full-round actions).<br><br>Steal Essence (Su): Any living, intelligent creature slain by a caller in darkness\u2019s touch attack is mentally absorbed into the monster\u2019s consciousness. (The physical body of the victim remains intact). Stealing a victim\u2019s essence is a free action; it grants the caller 12 temporary hit points, and a permanent new screaming face appears within its cloud.<br><br>A caller in darkness can also steal the essence of living, intelligent creatures within 30 feet that are paralyzed, sleeping, or that are helpless due to having a mental ability score reduced to 0 (often by the caller\u2019s ego whip attack). Doing so is a standard action that provokes attacks of opportunity. The victim dies, and the caller gains 12 temporary hit points.<br><br>Horrifying in ways that would break the minds of most humans, callers in darkness are thankfully rare. Usually formed upon the death of an innocent who was slowly and painfully tortured until its demise, a caller in the darkness exists with an urge to bring others into its own miserable existence. This is not a method of gaining power. The caller in the darkness is simply incapable of fighting its desire to force others to feel its torment. A mind captured by a caller of darkness is forever trapped within the creature, forced to relive its own personal nightmares for as long as the entity that absorbed it exists. Few things will shake someone as quickly as seeing the face of someone they recognize coming out of the fog, trying to scream.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>What appears to be a sudden fog rolls towards you, a feeling of dread sinking into your bones. As the fog forms into&#8230;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_uag_custom_page_level_css":"","_kad_blocks_custom_css":"","_kad_blocks_head_custom_js":"","_kad_blocks_body_custom_js":"","_kad_blocks_footer_custom_js":"","_kadence_starter_templates_imported_post":false,"_kad_post_transparent":"","_kad_post_title":"","_kad_post_layout":"","_kad_post_sidebar_id":"","_kad_post_content_style":"","_kad_post_vertical_padding":"","_kad_post_feature":"","_kad_post_feature_position":"","_kad_post_header":false,"_kad_post_footer":false,"_kad_post_classname":"","footnotes":""},"categories":[46,21],"tags":[],"class_list":["post-1409","post","type-post","status-publish","format-standard","hentry","category-undead","category-21"],"taxonomy_info":{"category":[{"value":46,"label":"Undead"},{"value":21,"label":"9"}]},"featured_image_src_large":false,"author_info":{"display_name":"Dregoth","author_link":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/?author=2"},"comment_info":0,"category_info":[{"term_id":46,"name":"Undead","slug":"undead","term_group":0,"term_taxonomy_id":46,"taxonomy":"category","description":"","parent":41,"count":10,"filter":"raw","term_order":"1","cat_ID":46,"category_count":10,"category_description":"","cat_name":"Undead","category_nicename":"undead","category_parent":41},{"term_id":21,"name":"9","slug":"9","term_group":0,"term_taxonomy_id":21,"taxonomy":"category","description":"","parent":7,"count":4,"filter":"raw","term_order":"12","cat_ID":21,"category_count":4,"category_description":"","cat_name":"9","category_nicename":"9","category_parent":7}],"tag_info":false,"uagb_featured_image_src":{"full":false,"thumbnail":false,"medium":false,"medium_large":false,"large":false,"1536x1536":false,"2048x2048":false},"uagb_author_info":{"display_name":"Dregoth","author_link":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/?author=2"},"uagb_comment_info":0,"uagb_excerpt":"What appears to be a sudden fog rolls towards you, a feeling of dread sinking into your bones. As the fog forms into...","_links":{"self":[{"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=\/wp\/v2\/posts\/1409","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1409"}],"version-history":[{"count":2,"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=\/wp\/v2\/posts\/1409\/revisions"}],"predecessor-version":[{"id":1482,"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=\/wp\/v2\/posts\/1409\/revisions\/1482"}],"wp:attachment":[{"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1409"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1409"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1409"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}