{"id":1907,"date":"2026-02-12T04:04:13","date_gmt":"2026-02-12T04:04:13","guid":{"rendered":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/?p=1907"},"modified":"2026-02-12T04:04:13","modified_gmt":"2026-02-12T04:04:13","slug":"mesmerist","status":"publish","type":"post","link":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/?p=1907","title":{"rendered":"Mesmerist"},"content":{"rendered":"\n<h1 class=\"wp-block-heading\">Mesmerist<\/h1>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"1024\" src=\"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2026\/02\/vision-n5bsm9.png\" alt=\"\" class=\"wp-image-1908\" srcset=\"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2026\/02\/vision-n5bsm9.png 1024w, https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2026\/02\/vision-n5bsm9-300x300.png 300w, https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2026\/02\/vision-n5bsm9-150x150.png 150w, https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2026\/02\/vision-n5bsm9-768x768.png 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Experts at charm and deceit, mesmerists compel others to heed their words and bend to their will. Psychic powers, primarily those of enchantment and illusion, give mesmerists the tools they need to manipulate others\u2014usually for their own personal gain. The very gaze of a mesmerist can hypnotize someone into following his whims. Mesmerists frequently form cults of personality around themselves, and they develop skills and contingency plans in case their ploys are discovered. They draw their magic from the Astral Plane, and many consider their minds to be conduits to enigmatic spaces others can\u2019t comprehend.<\/p>\n\n\n\n<p><strong>Role<\/strong>: Mesmerists wield power over lesser minds, suppressing foes\u2019 wills to weaken them. Priding themselves on their trickery and inventiveness, they also support their allies\u2014and often themselves\u2014with magical tricks, most of which offer protection. Their limited healing ability primarily provides temporary hit points, so mesmerists aren\u2019t the strongest primary healers, but they can easily remove conditions that typically affect the mind.<\/p>\n\n\n\n<p><strong>Alignment<\/strong>: Any.<br><strong>Hit Die<\/strong>: d8.<br><strong>Starting Wealth<\/strong>: 3d6 x 10 gp (average 105 gp).<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Class Skills<\/h2>\n\n\n\n<p>The Mesmerist&#8217;s class skills are Appraise (Int), Bluff (Cha), Craft (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Intimidate (Cha), Knowledge (arcana) (Int), Knowledge (dungeoneering) (Int), Knowledge (history) (Int), Knowledge (local) (Int), Knowledge (nobility) (Int), Knowledge (religion) (Int), Linguistics (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Spellcraft (Int), Stealth (Dex), and Use Magic Device (Cha).<\/p>\n\n\n\n<p><strong>Skill Points at each Level<\/strong>: 6 + Int modifier.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Class Features<\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td class=\"has-text-align-center\" data-align=\"center\" colspan=\"6\">&nbsp;<\/td><td class=\"has-text-align-center\" data-align=\"center\" colspan=\"6\"><strong>Spells Per Day<\/strong><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>Level<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>Base Attack Bonus<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>Fort Save<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>Ref Save<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>Will Save<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>Special<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>1st<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>2nd<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>3rd<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>4th<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>5th<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>6th<\/strong><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">1st<\/td><td class=\"has-text-align-center\" data-align=\"center\">+0<\/td><td class=\"has-text-align-center\" data-align=\"center\">+0<\/td><td class=\"has-text-align-center\" data-align=\"center\">+2<\/td><td class=\"has-text-align-center\" data-align=\"center\">+2<\/td><td class=\"has-text-align-center\" data-align=\"center\">Consummate liar, hypnotic stare, knacks, mesmerist trick, painful stare<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">2nd<\/td><td class=\"has-text-align-center\" data-align=\"center\">+1<\/td><td class=\"has-text-align-center\" data-align=\"center\">+0<\/td><td class=\"has-text-align-center\" data-align=\"center\">+3<\/td><td class=\"has-text-align-center\" data-align=\"center\">+3<\/td><td class=\"has-text-align-center\" data-align=\"center\">Mesmerist trick, towering ego<\/td><td class=\"has-text-align-center\" data-align=\"center\">2<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">3rd<\/td><td class=\"has-text-align-center\" data-align=\"center\">+2<\/td><td class=\"has-text-align-center\" data-align=\"center\">+1<\/td><td class=\"has-text-align-center\" data-align=\"center\">+3<\/td><td class=\"has-text-align-center\" data-align=\"center\">+3<\/td><td class=\"has-text-align-center\" data-align=\"center\">Bold stare, touch treatment (minor)<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">4th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+3<\/td><td class=\"has-text-align-center\" data-align=\"center\">+1<\/td><td class=\"has-text-align-center\" data-align=\"center\">+4<\/td><td class=\"has-text-align-center\" data-align=\"center\">+4<\/td><td class=\"has-text-align-center\" data-align=\"center\">Mesmerist trick<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">5th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+3<\/td><td class=\"has-text-align-center\" data-align=\"center\">+1<\/td><td class=\"has-text-align-center\" data-align=\"center\">+4<\/td><td class=\"has-text-align-center\" data-align=\"center\">+4<\/td><td class=\"has-text-align-center\" data-align=\"center\">Manifold tricks (2), mental potency<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">2<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">6th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+4<\/td><td class=\"has-text-align-center\" data-align=\"center\">+2<\/td><td class=\"has-text-align-center\" data-align=\"center\">+5<\/td><td class=\"has-text-align-center\" data-align=\"center\">+5<\/td><td class=\"has-text-align-center\" data-align=\"center\">Mesmerist trick, touch treatment (moderate)<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">7th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+5<\/td><td class=\"has-text-align-center\" data-align=\"center\">+2<\/td><td class=\"has-text-align-center\" data-align=\"center\">+5<\/td><td class=\"has-text-align-center\" data-align=\"center\">+5<\/td><td class=\"has-text-align-center\" data-align=\"center\">Bold stare<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">8th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+6\/+1<\/td><td class=\"has-text-align-center\" data-align=\"center\">+2<\/td><td class=\"has-text-align-center\" data-align=\"center\">+6<\/td><td class=\"has-text-align-center\" data-align=\"center\">+6<\/td><td class=\"has-text-align-center\" data-align=\"center\">Hypnotic stare (-3), mesmerist trick<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">2<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">9th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+6\/+1<\/td><td class=\"has-text-align-center\" data-align=\"center\">+3<\/td><td class=\"has-text-align-center\" data-align=\"center\">+6<\/td><td class=\"has-text-align-center\" data-align=\"center\">+6<\/td><td class=\"has-text-align-center\" data-align=\"center\">Manifold tricks (3)<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">10th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+7\/+2<\/td><td class=\"has-text-align-center\" data-align=\"center\">+3<\/td><td class=\"has-text-align-center\" data-align=\"center\">+7<\/td><td class=\"has-text-align-center\" data-align=\"center\">+7<\/td><td class=\"has-text-align-center\" data-align=\"center\">Mesmerist trick, touch treatment (greater)<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">11th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+8\/+3<\/td><td class=\"has-text-align-center\" data-align=\"center\">+3<\/td><td class=\"has-text-align-center\" data-align=\"center\">+7<\/td><td class=\"has-text-align-center\" data-align=\"center\">+7<\/td><td class=\"has-text-align-center\" data-align=\"center\">Bold stare, glib lie<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">2<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">12th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+9\/+4<\/td><td class=\"has-text-align-center\" data-align=\"center\">+4<\/td><td class=\"has-text-align-center\" data-align=\"center\">+8<\/td><td class=\"has-text-align-center\" data-align=\"center\">+8<\/td><td class=\"has-text-align-center\" data-align=\"center\">Masterful tricks, mesmerist trick<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">13th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+9\/+4<\/td><td class=\"has-text-align-center\" data-align=\"center\">+4<\/td><td class=\"has-text-align-center\" data-align=\"center\">+8<\/td><td class=\"has-text-align-center\" data-align=\"center\">+8<\/td><td class=\"has-text-align-center\" data-align=\"center\">Manifold tricks (4)<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">14th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+10\/+5<\/td><td class=\"has-text-align-center\" data-align=\"center\">+4<\/td><td class=\"has-text-align-center\" data-align=\"center\">+9<\/td><td class=\"has-text-align-center\" data-align=\"center\">+9<\/td><td class=\"has-text-align-center\" data-align=\"center\">Mesmerist trick, touch treatment (<em>break enchantment<\/em>)<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">2<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">15th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+11\/+6\/+1<\/td><td class=\"has-text-align-center\" data-align=\"center\">+5<\/td><td class=\"has-text-align-center\" data-align=\"center\">+9<\/td><td class=\"has-text-align-center\" data-align=\"center\">+9<\/td><td class=\"has-text-align-center\" data-align=\"center\">Bold stare<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">16th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+12\/+7\/+2<\/td><td class=\"has-text-align-center\" data-align=\"center\">+5<\/td><td class=\"has-text-align-center\" data-align=\"center\">+10<\/td><td class=\"has-text-align-center\" data-align=\"center\">+10<\/td><td class=\"has-text-align-center\" data-align=\"center\">Mesmerist trick<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">17th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+12\/+7\/+2<\/td><td class=\"has-text-align-center\" data-align=\"center\">+5<\/td><td class=\"has-text-align-center\" data-align=\"center\">+10<\/td><td class=\"has-text-align-center\" data-align=\"center\">+10<\/td><td class=\"has-text-align-center\" data-align=\"center\">Manifold tricks (5)<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">2<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">18th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+13\/+8\/+3<\/td><td class=\"has-text-align-center\" data-align=\"center\">+6<\/td><td class=\"has-text-align-center\" data-align=\"center\">+11<\/td><td class=\"has-text-align-center\" data-align=\"center\">+11<\/td><td class=\"has-text-align-center\" data-align=\"center\">Mesmerist trick<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">19th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+14\/+9\/+4<\/td><td class=\"has-text-align-center\" data-align=\"center\">+6<\/td><td class=\"has-text-align-center\" data-align=\"center\">+11<\/td><td class=\"has-text-align-center\" data-align=\"center\">+11<\/td><td class=\"has-text-align-center\" data-align=\"center\">Bold stare<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">20th<\/td><td class=\"has-text-align-center\" data-align=\"center\">+15\/+10\/+5<\/td><td class=\"has-text-align-center\" data-align=\"center\">+6<\/td><td class=\"has-text-align-center\" data-align=\"center\">+12<\/td><td class=\"has-text-align-center\" data-align=\"center\">+12<\/td><td class=\"has-text-align-center\" data-align=\"center\">Mesmerist trick, rule minds<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Spells Known<\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td class=\"has-text-align-center\" data-align=\"center\"><strong>Level<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>0<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>1st<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>2nd<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>3rd<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>4th<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>5th<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>6th<\/strong><\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">1st<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">2<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">2nd<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">3rd<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">4th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">2<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">5th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">6th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">7th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">2<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">8th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">9th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">10th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">2<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">11th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">12th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">13th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">2<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">14th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">15th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">&#8211;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">16th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">2<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">17th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">3<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">18th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">19th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">4<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">20th<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">6<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><td class=\"has-text-align-center\" data-align=\"center\">5<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p><strong>Weapon and Armor Proficiency<\/strong>: A mesmerist is proficient with all simple weapons, plus the hand crossbow, sap, sword cane<sup>UE<\/sup>, and whip. He is proficient with light armor, but not with shields.<\/p>\n\n\n\n<p><strong>Spells<\/strong>: A mesmerist casts psychic spells drawn from the\u00a0mesmerist spell list. He can cast any spell he knows without preparing it ahead of time. To learn or cast a spell, a mesmerist must have a Charisma score equal to at least 10 + the spell\u2019s level. The saving throw DC against a mesmerist\u2019s spell is 10 + the spell\u2019s level + the mesmerist\u2019s Charisma modifier.<\/p>\n\n\n\n<p>Like other spellcasters, a mesmerist can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table 1\u20134: Mesmerist on page 39. In addition, he receives bonus spells per day if he has a high Charisma score (see Table 1\u20133 on page 17 of the&nbsp;<em>Pathfinder RPG Core Rulebook<\/em>).<\/p>\n\n\n\n<p>The mesmerist\u2019s selection of spells is limited. A mesmerist begins play knowing four 0-level spells and two 1st-level spells of the mesmerist\u2019s choice. At each new mesmerist level, he learns one or more new spells, as indicated on Table 1\u20135: Mesmerist Spells Known. Unlike a mesmerist\u2019s spells per day, the number of spells a mesmerist knows isn\u2019t affected by his Charisma score; the numbers on Table 1\u20135 are fixed.<\/p>\n\n\n\n<p>At 5th level and every 3 levels thereafter, a mesmerist can choose to learn a new spell in place of one he already knows. In effect, the mesmerist loses the old spell in exchange for the new one. The new spell\u2019s level must be the same as that of the spell being exchanged, and it must be at least 1 level lower than the highest-level mesmerist spell the mesmerist can cast. A mesmerist can swap only a single spell at any given level, and must choose whether or not to swap the spell at the same time that he gains new spells known for the level.<\/p>\n\n\n\n<p>A mesmerist need not prepare his spells in advance. He can cast any mesmerist spell he knows at any time, assuming he has not yet used up his allotment of spells per day for the spell\u2019s level.<\/p>\n\n\n\n<p><strong>Consummate Liar<\/strong>: A mesmerist adds 1\/2 his mesmerist level (minimum 1) as a bonus on all Bluff checks. In addition, the mesmerist qualifies for the Improved Feint and Greater Feint feats, even if he doesn\u2019t have Combat Expertise or an Intelligence score of at least 13. He can also ignore Combat Expertise and an Intelligence score of 13 as prerequisites for other feats that require Improved Feint or Greater Feint.<\/p>\n\n\n\n<p><strong>Hypnotic Stare (Su)<\/strong>: A mesmerist can focus his stare on one creature within 30 feet as a swift action. That creature takes a \u20132 penalty on Will saving throws. This penalty changes to \u20133 at 8th level. A mesmerist can maintain his stare against only one opponent at a time; it remains in effect until the mesmerist stares at a new target, the opponent dies, the opponent moves farther than 30 feet away, or the mesmerist falls unconscious or dies. The mesmerist can remove the memory of his stare from the target\u2019s mind; the creature doesn\u2019t remember that it was affected (nor does it realize that it is currently being affected) unless the mesmerist allows it. The hypnotic stare is a psychic effect, and relies more on the mesmerist\u2019s focus than the target\u2019s perception of his stare. It can\u2019t be avoided in the same ways a gaze attack can. The mesmerist can use this ability even while blinded, but must succeed at a DC 20 concentration check to do so. Staring at a creature requires the mesmerist\u2019s focus, so if he uses a gaze attack or similar ability, he must target the subject of his hypnotic stare or voluntarily end the stare. The penalties from multiple mesmerists\u2019 stares don\u2019t stack, nor do they stack with penalties from witches\u2019 evil eye hexes. This is a mind-affecting effect.<\/p>\n\n\n\n<p><strong>Knacks<\/strong>: Mesmerists learn a number of knacks, or 0-level spells, as noted on Table 1\u20135. These spells are cast like any other spells, but they do not consume any slots and can be used again. Knacks cast using other spell slots, due to metamagic feats, for example, consume spell slots as normal.<\/p>\n\n\n\n<p><strong>Mesmerist Tricks (Su)<\/strong>: A mesmerist can create hypnotic bonds with his allies, implanting magical suggestions in their minds that he can later activate. Each day, he can implant a number of these tricks equal to 1\/2 his mesmerist level (minimum 1) plus his Charisma bonus (if any). He can have only one trick implanted at a given time, and implanting a new trick ends the previous one (the mesmerist still loses the use of this ability he spent on the previous trick).<\/p>\n\n\n\n<p>To implant a trick, the mesmerist must take a standard action and either touch a willing creature or implant the trick in himself. A creature can be the subject of only one mesmerist trick at a time. The mesmerist can activate the trick as a free action when a triggering condition is met (as defined in the trick\u2019s description), even if it isn\u2019t his turn. The subject must be within medium range (100 feet + 10 feet per level) for the mesmerist to trigger the trick. The mesmerist monitors for the trick\u2019s triggering condition through a subtle telepathic connection, so he doesn\u2019t need line of sight to trigger it\u2014but anything that blocks telepathic contact prevents him from triggering tricks. An implanted trick lasts until the next time the mesmerist regains his spells.<\/p>\n\n\n\n<p>Once triggered, a trick is no longer implanted, and can\u2019t be triggered again until the mesmerist implants the trick again. The duration of the effect caused by triggering a trick is either instantaneous or appears in the trick\u2019s entry. The DC for any mesmerist trick or masterful trick that requires a saving throw or skill check is 10 + 1\/2 the mesmerist\u2019s level + the mesmerist\u2019s Charisma modifier.<\/p>\n\n\n\n<p>The mesmerist knows one trick at 1st level, and learns another trick at 2nd level and every 2 levels thereafter (to a maximum of 11 tricks at 20th level). Each daily use of mesmerist tricks can be used to implant any trick the mesmerist knows. Unless specifically noted in the mesmerist trick\u2019s description, a mesmerist can\u2019t choose a particular trick more than once.<\/p>\n\n\n\n<p><em>Note from Nethys<\/em>: The full list of mesmerist tricks is available\u00a0<strong>here<\/strong>.<\/p>\n\n\n\n<p><strong>Painful Stare (Su)<\/strong>: When an attack that deals damage hits the target of a mesmerist\u2019s hypnotic stare, the mesmerist can cause the target to take an amount of additional damage equal to 1\/2 the mesmerist\u2019s class level (minimum 1). The mesmerist can use this ability as a free action, and can use it even if it isn\u2019t his turn. If the mesmerist uses this ability to increase his own damage, the additional damage increases by 1d6 points for every 3 class levels the mesmerist possesses. This damage is precision damage and is not multiplied on a critical hit. A mesmerist can trigger this ability only once per round, but a single creature can take damage from multiple mesmerists\u2019 painful stares in a round.<\/p>\n\n\n\n<p><strong>Towering Ego (Su)<\/strong>: At 2nd level, a mesmerist gains a bonus equal to his Charisma bonus (minimum 0) on Will saving throws. If the mesmerist is under any effect that would prevent him from providing the emotional component of psychic spells (see page 144), he loses this bonus on saving throws.<\/p>\n\n\n\n<p><strong>Bold Stare (Su)<\/strong>: At 3rd level and every 4 levels thereafter, a mesmerist\u2019s hypnotic stare imposes a further effect upon its target. The mesmerist chooses one option each time he gains a new bold stare improvement, and the choice can\u2019t be changed later. The mesmerist can\u2019t choose the same bold stare improvement more than once unless otherwise noted. All of the mesmerist\u2019s bold stare improvements affect the target as long as it is affected by the mesmerist\u2019s hypnotic stare.<\/p>\n\n\n\n<p><em>Note from Nethys<\/em>: The full list of mesmerist stares is available\u00a0<strong>here<\/strong>.<\/p>\n\n\n\n<p><strong>Touch Treatment (Su)<\/strong>: At 3rd level, the mesmerist can help allies shake off harmful conditions\u2014especially those that affect their minds\u2014by channeling psychic energy through his healing hands. He can use touch treatment a number of times per day equal to 3 + his Charisma modifier. Using the ability is a standard action (or a swift action if the mesmerist uses it on himself ), and the mesmerist must be able to touch his target. He can remove one condition from one target each time he uses this ability. At 3rd level, he can remove any condition on the minor conditions list. At 6th level, he can remove any condition on the minor or moderate conditions list, and at 10th level, he can remove any condition on the minor, moderate, or greater conditions list.<\/p>\n\n\n\n<p><em>Minor Conditions<\/em>: Fascinated, shaken.<br><em>Moderate Conditions<\/em>: Confused, dazed, frightened, sickened.<br><em>Greater Conditions<\/em>: Cowering, nauseated, panicked, stunned.<\/p>\n\n\n\n<p>A 14th level, the mesmerist can instead expend one use of touch treatment to replicate the effects of break enchantment. This targets only one creature the mesmerist is touching and follows all other restrictions of touch treatment.<\/p>\n\n\n\n<p><strong>Manifold Tricks (Su)<\/strong>: At 5th level, the mesmerist can have two tricks implanted at a time. The number of concurrent tricks increases by one for every 4 mesmerist levels he possesses beyond 5th. Each creature can still be the subject of only one trick at a time. If the mesmerist implants a new trick while he already has his maximum number of concurrent tricks implanted, he must choose one implanted trick to dismiss without triggering (the dismissed trick still expends a daily use of the mesmerist\u2019s tricks).<\/p>\n\n\n\n<p><strong>Mental Potency (Ex)<\/strong>: At 5th level, the mesmerist can affect more powerful creatures or a greater number of creatures than normal with his mental effects. Both the HD limit and the total number of HD affected with each enchantment or illusion spell he casts increase by 1. For enchantment and illusion spells he casts that target a number of creatures greater than one, the number of creatures affected also increases by one (so a spell that targets one creature per level would be affected, but a spell that targets only one creature would not be). For example, a 5thlevel mesmerist could affect 5 HD worth of creatures with&nbsp;<em>sleep<\/em>, affect 2d4+1 HD worth of creatures with&nbsp;<em>hypnotism<\/em>, and change the categories for&nbsp;<em>color spray<\/em>&nbsp;to \u201c3 HD or fewer,\u201d \u201c4 or 5 HD,\u201d and \u201c6 or more HD.\u201d The number of additional HD or creatures increases by an additional 1 for every 5 levels beyond 5th, to a maximum increase of 4 at 20th level.<\/p>\n\n\n\n<p><strong>Glib Lie (Su)<\/strong>: At 11th level, a mesmerist can deceive truthdetecting magic. A creature using this sort of magic against the mesmerist must succeed at a caster level check against a DC of 15 + the mesmerist\u2019s class level to succeed (as if the mesmerist were under the effect of a&nbsp;<em>glibness<\/em>&nbsp;spell); failure means the magic doesn\u2019t detect the mesmerist\u2019s lies or force him to speak only the truth. This ability does not give the mesmerist the&nbsp;<em>glibness<\/em>&nbsp;spell\u2019s bonus on Bluff checks.<\/p>\n\n\n\n<p><strong>Masterful Tricks (Su)<\/strong>: At 12th level, a mesmerist can choose one of the following masterful tricks in place of a mesmerist trick. He gains an additional masterful trick every 2 levels thereafter. Using a masterful trick consumes two uses of the mesmerist trick class feature instead of one.<\/p>\n\n\n\n<p><em>Note from Nethys<\/em>: The full list of mesmerist tricks is available\u00a0<strong>here<\/strong>.<\/p>\n\n\n\n<p><strong>Rule Minds (Su)<\/strong>: At 20th level, a mesmerist can permanently mentally enslave a creature. When the mesmerist successfully affects the target of his hypnotic stare with an enchantment spell that requires a saving throw, he can force that creature to attempt a second Will saving throw with a DC equal to the spell\u2019s DC. The DC is reduced by 5 if the monster isn\u2019t a humanoid. If the creature fails, it becomes a permanent thrall to the mesmerist (as&nbsp;<em>dominate monster<\/em>) until the mesmerist dies. If it succeeds, it can\u2019t be affected by rule minds again for 24 hours. A mesmerist can have only one creature enthralled at a time. If he enthralls a new creature, the previous one is set free but is unaware that it was enthralled by the mesmerist.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Alternate Capstones<\/h2>\n\n\n\n<p>When a character reaches the 20th level of a class, she gains a powerful class feature or ability, sometimes referred to as a capstone. The following section provides new capstones for characters to select at 20th level. A character can select one of the following capstones in place of the capstone provided by her class. Some capstones are for specific classes, while others are for a range of classes that qualify for them. In some cases, a capstone specifies what ability it replaces. A character can\u2019t select a new capstone if she has previously traded away her class capstone via an archetype. Clerics and wizards can receive a capstone at 20th level, despite not having one to begin with.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Deep Magics (Su)<\/h3>\n\n\n\n<p>At 20th level, the character\u2019s repertoire of spells deepens dramatically. She gains an additional spell known for each spell level she can cast. A character of any class with spells known can select this capstone.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Perfect Body, Flawless Mind (Ex)<\/h3>\n\n\n\n<p>At 20th level, the character\u2019s endless training and study has resulted in an unmatched mastery of the self. The character increases her ability scores by a collective total of 8. For example, she can increase one score by 8, or one score by 5 and another by 3, or four scores by 2, and so on. Characters of any class can select this ability.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Piercing Gaze (Su)<\/h3>\n\n\n\n<p>At 20th level, the mesmerist\u2019s gaze carries with it something of the beyond. His stare penalty increases by 2.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">The Boss (Ex)<\/h3>\n\n\n\n<p>At 20th level, the character has become more than just a lone hero\u2014she has become one of the senior figures of her field, with powers and responsibilities to match. The character becomes one of the leading figures in some manner of group or organization, as appropriate to the campaign and the setting. A wizard might become the dean of an arcane university or mages\u2019 guild, a fighter could command a mercenary army or a city guard, a cleric might lead a major temple or her own sect, and so forth. The player and the GM should work together to determine the specifics. The character gains the\u00a0Leadershipfeat if she does not already have it, and the number of followers that the feat grants is multiplied by 10 (although depending on the campaign and setting, the position may grant other powers as well). If multiple characters in a party select this capstone, the GM may consider pooling them to grant the players a particularly large and powerful organization, such as a small kingdom. Characters of any class can select this ability.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">With This Sword (Ex)<\/h3>\n\n\n\n<p>At 20th level, the character\u2019s blade has become as well-known as the character herself. The character selects one item she has\u2014preferably something iconic and significant, such as a weapon or arcane bond. The item becomes a minor artifact and gains 100,000 gp worth of new powers. The player and the GM should work together to select the new powers, with an eye towards making something memorable yet campaign-appropriate. Characters of any class can select this ability.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Won\u2019t Stay Dead (Ex)<\/h3>\n\n\n\n<p>At 20th level, the character becomes a paragon of resilience. Once per week, if the character is killed, petrified, or otherwise removed from play, the character manages to survive by some dint of skill or luck and returns at the end of the combat or the scene (GM\u2019s discretion). The player and the GM should work together to ensure that the method of the character\u2019s survival is at least vaguely plausible, if unlikely. Characters of any class can select this ability.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Favored Class Options<\/h2>\n\n\n\n<p><strong>Aarakocra<\/strong>: Add 1\/4 to the AC bonus provided by the meek facade mesmerist trick.<\/p>\n\n\n\n<p><strong>Dwarf<\/strong>: Increase painful stare\u2019s damage by 1\/4 point.<\/p>\n\n\n\n<p><strong>Elf<\/strong>: Gain a +1\/2 bonus on Acrobatics checks to move through a threatened area and a +1\/2 bonus on Bluff checks to feint.<\/p>\n\n\n\n<p><strong>Elf<\/strong>: Add a +1\/4 bonus on grapple and trip combat maneuver checks.<\/p>\n\n\n\n<p><strong>Half-Elf<\/strong>: When casting mesmerist enchantment spells, add 1\/2 to the effective caster level of the spell, but only to determine the spell\u2019s duration.<\/p>\n\n\n\n<p><strong>Half-Giant<\/strong>: The mesmerist learns 1\/4 of a new trick.<\/p>\n\n\n\n<p><strong>Halfling<\/strong>: Increase the number of mesmerist tricks the mesmerist can use per day by 1\/3.<\/p>\n\n\n\n<p><strong>Human<\/strong>: Increase the mesmerist\u2019s towering ego bonus by 1\/3 point (to a maximum increase of +2).<\/p>\n\n\n\n<p><strong>Mul<\/strong>: Increase the mesmerist\u2019s bonus damage from painful stare by 1\/2 point.<\/p>\n\n\n\n<p><strong>Nagaji<\/strong>: Add 1\/5 to the Hit-Die limit and the total number of Hit Die affected with each enchantment or illusion spell the mesmerist casts. This bonus stacks with the mesmerist\u2019s mental potency class feature and is applicable under the same conditions as that ability.<\/p>\n\n\n\n<p><strong>Pterran<\/strong>: Choose one mind-affecting mesmerist trick that the mesmerist knows. The mesmerist can affect intelligent plant creatures with that trick or spell as if they weren\u2019t immune to mind-affecting effects.<\/p>\n\n\n\n<p><strong>Tari<\/strong>: Gain a +1 bonus on concentration checks to maintain the mesmerist\u2019s hypnotic stare.<\/p>\n\n\n\n<p><br><strong>Thri-kreen<\/strong>: Add 1\/4 to the mesmerist\u2019s level for the purpose of determining the effect of mesmerist tricks.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mesmerist Experts at charm and deceit, mesmerists compel others to heed their words and bend to their will. Psychic powers, primarily those of&#8230;<\/p>\n","protected":false},"author":1,"featured_media":1908,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_uag_custom_page_level_css":"","_kad_blocks_custom_css":"","_kad_blocks_head_custom_js":"","_kad_blocks_body_custom_js":"","_kad_blocks_footer_custom_js":"","_kadence_starter_templates_imported_post":false,"_kad_post_transparent":"","_kad_post_title":"","_kad_post_layout":"","_kad_post_sidebar_id":"","_kad_post_content_style":"","_kad_post_vertical_padding":"","_kad_post_feature":"","_kad_post_feature_position":"","_kad_post_header":false,"_kad_post_footer":false,"_kad_post_classname":"","footnotes":""},"categories":[90],"tags":[88],"class_list":["post-1907","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-mesmerist","tag-psy"],"taxonomy_info":{"category":[{"value":90,"label":"Mesmerist"}],"post_tag":[{"value":88,"label":"Psy"}]},"featured_image_src_large":["https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2026\/02\/vision-n5bsm9.png",1024,1024,false],"author_info":{"display_name":"admin","author_link":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/?author=1"},"comment_info":1,"category_info":[{"term_id":90,"name":"Mesmerist","slug":"mesmerist","term_group":0,"term_taxonomy_id":90,"taxonomy":"category","description":"","parent":82,"count":1,"filter":"raw","term_order":"0","cat_ID":90,"category_count":1,"category_description":"","cat_name":"Mesmerist","category_nicename":"mesmerist","category_parent":82}],"tag_info":[{"term_id":88,"name":"Psy","slug":"psy","term_group":0,"term_taxonomy_id":88,"taxonomy":"post_tag","description":"","parent":0,"count":6,"filter":"raw","term_order":"0"}],"uagb_featured_image_src":{"full":["https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2026\/02\/vision-n5bsm9.png",1024,1024,false],"thumbnail":["https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2026\/02\/vision-n5bsm9-150x150.png",150,150,true],"medium":["https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2026\/02\/vision-n5bsm9-300x300.png",300,300,true],"medium_large":["https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2026\/02\/vision-n5bsm9-768x768.png",768,768,true],"large":["https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2026\/02\/vision-n5bsm9.png",1024,1024,false],"1536x1536":["https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2026\/02\/vision-n5bsm9.png",1024,1024,false],"2048x2048":["https:\/\/sandmarches4pathfinder.gamesoup.com.au\/wp-content\/uploads\/2026\/02\/vision-n5bsm9.png",1024,1024,false]},"uagb_author_info":{"display_name":"admin","author_link":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/?author=1"},"uagb_comment_info":1,"uagb_excerpt":"Mesmerist Experts at charm and deceit, mesmerists compel others to heed their words and bend to their will. Psychic powers, primarily those of...","_links":{"self":[{"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=\/wp\/v2\/posts\/1907","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1907"}],"version-history":[{"count":1,"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=\/wp\/v2\/posts\/1907\/revisions"}],"predecessor-version":[{"id":1909,"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=\/wp\/v2\/posts\/1907\/revisions\/1909"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=\/wp\/v2\/media\/1908"}],"wp:attachment":[{"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1907"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1907"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sandmarches4pathfinder.gamesoup.com.au\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1907"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}